thanks for looking.
The animation play buttons, in the Key Frames Editor, gives the user/s a choice to move backwards and forwards, one frame at a time for the chosen/highlighted actor/s, and, the choice to fast forward to the last frame, or fast backwards/rewind to the first frame, regardless.
On each occasion, the actors in model space should move in accordance with the highlighted position shown in the Key Frames Editor when in play mode.
This all works fine, for me, except when choosing Rewind To Start.
This shows actor/s returning to the first frame in the Key Frames Editor but does not move the actor/s back to the start position in model space.
Only winding back one frame-at-a-time works, as I tried to show in the above YouTube video.
I should add, that Rewind To Start does work, for those chosen actor/s having a key frame at the start frame.
To my mind, Model Space should mirror positions shown in the Key Frames Editor when in play mode, whether going forwards to the end, or backwards to the first frame..
Having managed for many years without noticing this, perhaps it's too late to get it changed?
Is it better left alone?
« Last Edit: December 19, 2017, 04:09:53 AM by Tim Stewart »
You can design without engineering, but you cannot engineer without design.
Using Win 10 with Designer 2016/2017 and TurboCAD Pro. Plat. 2018/2019 + Lightworks (64-bit versions) + AnimationLab 5.2.
Windows 10 Pro 1903 (Build 18362.418) 64-bit