Adding sound to TurboCAD animations can be a bit hit and miss, as the help file
is limited in this respect. So, using trivial examples, here are a few pointers
which might help.
Adding sound, using AnimationLab, is achieved using the Key Frames Editor only.
1. A sound file, in .WAV format, is attached to a keyframe of an actor, using
Key Frame Properties (double-click on a keyframe to open, select Ctrl+F or left-
click on Switch to Scenario Script Editor Mode button, and hold).
2. The actor may be stationary, moving or invisible. DO NOT use the Key Frame
Editor in combination with the Scenario Script Editor Commands (for the same
Open file Box-1.tcw (attached).
The box is simply animated, using the Key Frame Editor, from frame 0(zero) to
frame 59 (60 in all), along a straight path.
Each circle actor, Circle sound-2 and Circle sound-3, are linear copies of
Using duplicates of one actor, it is possible to use differing .WAV files
initially (attached). This simplifies moving of the individual sounds along the
time-line, until you are happy with the final arrangement. It is more reliable,
sound-wise, to NOT overlap each sound (see attached).
If you have ticked Save sound scene as WAV file: which is under AnimationLab
Options/Sounds, and unticked Delete added sound file, found under AnimationLab
Options/Movie, you should then have one .WAV file, with all your separate sound
files combined into one continuous whole, after running through the animation
Scenario. This can be used to replace the multiple WAV files, for the final
rendering of your animation (see Adding Sound Example 3). The choice is yours.
« Last Edit: April 23, 2019, 11:36:38 PM by Tim Stewart »
You can design without engineering, but you cannot engineer without design.
Using Win 10 with Designer 2016/2017 and TurboCAD Pro. Plat. 2018/2019 + Lightworks (64-bit versions) + AnimationLab 5.2.