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Creating a box and setting it's material property in TurboDelphi
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* June 06, 2010, 04:12:57 PM
What I am trying to do is create a series of boxes, and apply a material to each. The reason for doing is to be able to create a pallette drawing with the various woods ,metals etc. The idea is to have a list of all of the materials, and then create a box and apply the first material in the list , and then another box with the second material in the list etc. Any ideas about setting up a routine to do this.Eventually, I will expand on the routine to create a matrix of materials, with no two identical materials next to each other.
« Last Edit: June 06, 2010, 04:15:52 PM by Michael Geraghty »