I normally use Quality Rendering to see how the materials applied to a model will look and occasionally use Facet Editing for tweaks.
In the last two days for no apparent reason when I quality Render the original material appears but after a second this turns black. If I then scroll in to enlarge the render, the original material appears but turns black again. This does not happen if I Draft Render.
I am not conscious that I have changed anything that might affect rendering. Is there a way back?
If you don't want to fuss with the material as Daz recommends > use the advanced render style > Ray traced Standard.
It's similar to the quality Raytrace Full, well kinda
The parametrs are exposed for tweaking.
Maybe the developers forgot to turn something on in the quality style,they would need to answer
"What do I know, I'm still learning"..
Windows 7 64 bit HP > 2019-2018-2017, TurboCad Platinum 21,20,19 and 18.Using LightWorks, Anilab lab 5. HP all in one 23" Touch smart screen with Nvidia Geforce 210, open gl 3.3. Intel Core i5 ,2.27GHz,4 GB ram.