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When posting a problem be sure to include which version you are using.  Give as much information as possible.  If the problem is with a specific file be sure to attache it to your post.

Solid and simple extrude etc.
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* December 05, 2018, 10:12:23 AM
Folks,

One typical thing I not get right at the moment is the different types of objects.

I wanted to change thickness for the gear to 7mm
Big gear no problem. Selection info > Simple extrude and just change.

The small gear. Not so easy. This is not available ? Even I made this gear same way. Or not ?
I can always use quick pull and just reduce with the difference.

But I like the one step full control. Do I overlook anything ?

All help is welcome... Thanks!

NeverStop
 

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* December 05, 2018, 10:33:45 AM
#1
The big is Extrude, the small is Solid ( Acis ), so of course they will act different, so try to change the heigth of the Solid in Inspector bar, change refpoint first on it i guess.

Torfinn

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V18, V19, V20, V21, 2015/ 16/ 17/ 18 Pro. Platinum
Deluxe V20, V21, 2015/ 16/ 17
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NVIDIA Geforce GTX 780m, 1 GB


* December 05, 2018, 10:42:14 AM
#2
The small gear was probably Exploded after extruding the profile, thus making it an ACIS Solid. You can change its thickness in the Size Z field of the Inspector Bar (if "Allow Axis Scale" is enabled in Options>ACIS). Be aware that the Reference Point will not move when you do so. Therefore unless you change the default RP, the upper face will move upward and the lower face will move downward if you increase the thickness. To avoid this, you can move its RP to a vertex on the lower face before changing thickness.

Henry H

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December 06, 2018, 06:26:06 PM
#3
Another easy way to change the smaller gear is to use Quick Pull.

You can start by clicking the object, then the facet.  After this, you have the option of manually pulling the facet to the desired height or you can hit the <Tab> key and jump into the Inspector Bar where you can get the exact value you want.


Jeff

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TC Pro Platinum 2019, 2018, 2017, 2016 & 2015 (all with LightWorks & RedSDK) & V21
System: i7-5820K @ 3.30GHz, ASRock X99 Extreme4, 16GB DDR4-2133 RAM, Gigabyte GTX 970, Samsung NVMe SSD 950 (256GB), Windows 7 Pro (64-bit) SP1


* December 06, 2018, 08:59:37 PM
#4
A third option could be the "Facet Offset" tool (offset the face of a solid).

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John R.

V17—V21, 2015—2019
Designer, Deluxe, (Professional, Expert, Basic), Platinum
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Windows 10 Pro (1803), 64-bit


* December 07, 2018, 06:44:28 AM
#5
The big is Extrude, the small is Solid ( Acis ), so of course they will act different, so try to change the heigth of the Solid in Inspector bar, change refpoint first on it i guess.

Torfinn

Not agree Torfinn, the program should deal with difference not the user.
I am not sure what the difference for solid or acis do in real world.

However the Z size field worked excellent and mission completed :-)

Henry - Thanks to you as well for filling in with how it work.
This was very useful.

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* December 07, 2018, 06:58:47 AM
#6
Another easy way to change the smaller gear is to use Quick Pull.

You can start by clicking the object, then the facet.  After this, you have the option of manually pulling the facet to the desired height or you can hit the <Tab> key and jump into the Inspector Bar where you can get the exact value you want.


Jeff

Thanks! Yes I tried the Quick Pull - But I did not like the need to know how much to offset. Do a calculation upfront.
And variant for snap the other surface would be perfect. 

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* December 07, 2018, 07:00:12 AM
#7
A third option could be the "Facet Offset" tool (offset the face of a solid).

Interesting. I tested.. What I the difference between this tool and Quick Pull ?

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December 07, 2018, 11:20:16 AM
#8
A third option could be the "Facet Offset" tool (offset the face of a solid).

Interesting. I tested.. What I the difference between this tool and Quick Pull ?

It allows you to adjust curved facets.  Quick Pull will only work on flat facets.


Jeff

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TC Pro Platinum 2019, 2018, 2017, 2016 & 2015 (all with LightWorks & RedSDK) & V21
System: i7-5820K @ 3.30GHz, ASRock X99 Extreme4, 16GB DDR4-2133 RAM, Gigabyte GTX 970, Samsung NVMe SSD 950 (256GB), Windows 7 Pro (64-bit) SP1


* December 07, 2018, 11:43:56 AM
#9
A third option could be the "Facet Offset" tool (offset the face of a solid).

Interesting. I tested.. What I the difference between this tool and Quick Pull ?

It allows you to adjust curved facets.  Quick Pull will only work on flat facets.


Jeff

Actually, Jeff, Quick Pull will allow one to edit the radius of a curved facet (when Genie is in a good humor).

Henry H

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December 07, 2018, 12:21:02 PM
#10

It allows you to adjust curved facets.  Quick Pull will only work on flat facets.

Actually, Jeff, Quick Pull will allow one to edit the radius of a curved facet (when Genie is in a good humor).

In my experience, it is rare enough that I don't bother trying (although I should remember to try with every new version).


Jeff

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TC Pro Platinum 2019, 2018, 2017, 2016 & 2015 (all with LightWorks & RedSDK) & V21
System: i7-5820K @ 3.30GHz, ASRock X99 Extreme4, 16GB DDR4-2133 RAM, Gigabyte GTX 970, Samsung NVMe SSD 950 (256GB), Windows 7 Pro (64-bit) SP1


* December 08, 2018, 12:44:42 PM
#11
There's also the check box to tell TC to detect blend networks to pull the radius of multiple connected edges, which is pretty cool stuff that starts to edge up to Spaceclaim direct editing capability. It's also something that puts some workload on the processor, it doesn't happen at game-speed and it seems very conditional.

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* December 10, 2018, 06:51:31 AM
#12
Gents,

Could this tools been merged ?

NeverStop

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* December 13, 2018, 03:43:42 AM
#13
Gents,

Could this tools been merged ?

NeverStop

What do the expert or IMSI team think ?

NeverStop

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