As far as I know, it can't be done in Deluxe. It doesn't have the Facet Edit tool available in the Pro editions.
Go to "Options / Preference" and uncheck "Transfer material from operand" in the 3D Boolean operations section. I believe this will stop the material on one object imprinting itself onto the other object.
Thanks John. I thought
it was trying to tell me to use the non-existent-in-Deluxe Facet Editor.
I didn't know about that 3D Boolean Operations
section in Preferences
; like a lot of folks, I would assume, I get complacent, and don't explore all the features of my TurboCAD until a need arises. (I told myself-- and advised others-- to read the whole manual... but whose going to do that??)
I was/am hesitant to un-check "Transfer material from operand
" because-- as you know-- sometimes that function can be valuable--
transferring of wood-grain Material orientation, via the "seeding" trick, comes to mind ["seeding" trick does not work effectively in Deluxe... on TC-Surface Objects]
. I just re-created the window-frame, using a rail-sweep. I'll be more cognizant of my operations in the future; or perhaps click on and off that setting as needed.
Odd that TurboCAD won't allow us-- in Deluxe, at least-- to change the Material of the Subtract-resultant TC Surface
. And upon one Explode
, the result is a bunch of Polylines
, so Explode
ing doesn't help... such as it often does.
The frustrations and requisite workarounds for saving some $$ and having Deluxe, I guess.
Thanks again John. That was good to learn. -Alvin
« Last Edit: October 08, 2014, 03:14:15 PM by Alvin Gregorio »
(mostly Residential Architectural 2D; no formal CAD Training; intermittent TurboCAD user since yr. 2000 [ver6.5])
---TurboCAD: V21PP; V20.2PP; V19DL; V11.2Pro; Windows-7-Pro/64-bit; Intel-Core-i3 CPU; 2.27ghz; 4GB RAM; Intel HD Graphics (CPU based)