I picked up a copy of 17.2 Pro about a month ago with the intention of working on my 3D skills, mainly for promotional material/ cutout pictures and the like for my company.
It's been pretty frustrating working around TC's little idiosyncrasies at times, but this forum has been a godsend, and all your renders extremely inspiring, so I figured it was about time I did the right thing and started contributing myself!
I've been working on a rotary valve. It's not complete yet, but I though this particular part might be a good place to do a little experimenting on the rendering side.
It's really the first thing I've attempted to render properly, and while everything I've learned from here has been invaluable, I still feel like I don't really know what I'm doing!!
There's probably no real relevance to how the completed thing will look, the lighting is maybe a bit too busy for a brochure or similar, and I've pretty much left the surfaces as unpainted plain metals, but as an experiment, I kind of like the more dramatic look!
All the same, if any of your trained eyes spot anything there that might help me improve, I'd love to hear it. I'm on a steep learning curve and eager to improve fast, so even if you'd like to criticise, don't be shy, I have a thick skin and would appreciate the input!
Enough waffling, here it is:
V19, 64 Bit
Windows 7 Pro 64 Bit
Intel Core i7 3930K, 4.4Ghz, 32 Gb Ram, Nvidia Quadro 4000, Corsair Performance Pro, Marvell SSD, 128 Gb