TurboCAD Forums

The Ultimate Resource for TurboCAD Knowledge

Register
 
Interested in some really terrific mobile apps? Visit www.turboapps.com for details.

TC Materials Folder
Read 337 times
* February 13, 2020, 05:48:10 PM
I remember seeing 1 of Don Chekes videos ( House Tutorial ) sometime back and as Don skipped past numerous categories of render materials I got to wondering how Don has his materials setup?

Point being that he had materials that went back to V16 and lower I guess, I just want to now try and consolidate all my materials in 1 folder and share them over version 2018, 2019 etc. Is this a good idea?

Logged
Daz
TCW V21, 2015-2019 PP, Animation Lab V5.2 & Redsdk enabled, LightWorks rendering mostly.


February 13, 2020, 08:15:15 PM
#1
Hi Darryl,

I have more materials than I can count all the way back to the the beginning of my CAD days. I clean them up once in a while and then make a backup that I can bring into new versions that come along. I probably have way more than I need but they all still load in a timely fashion so I don't worry. It is good to put your textures for materials in a folder that does not have a stupid "dated" name like mine. Looks like I did a major arrangement back in TC 10.5 and am stuck with that name for all eternity. :-)
« Last Edit: February 13, 2020, 08:20:35 PM by Don Cheke »

Logged


* February 13, 2020, 08:54:05 PM
#2
You sure have a lot of materials. All I have is 64 main categories with 2700 Materials. I have a "Materials" folder in my "Documents" folder that contains most of the images used, broken down in several sub-folders (44).

Logged
John R.

V17—V21, 2015—2019
Designer, Deluxe, (Professional, Expert, Basic), Platinum
RedSDK enabled
Windows 10 Pro (1903), 64-bit


* February 14, 2020, 07:02:22 PM
#3
Should I just create a new documents folder and then transfer all my render materials there, and reconfigure all within the Render Manager or just reinstall tcw and change the folder for associated materials?

Logged
Daz
TCW V21, 2015-2019 PP, Animation Lab V5.2 & Redsdk enabled, LightWorks rendering mostly.


* February 15, 2020, 04:29:45 AM
#4
I remember seeing 1 of Don Chekes videos ( House Tutorial ) sometime back and as Don skipped past numerous categories of render materials I got to wondering how Don has his materials setup?

Point being that he had materials that went back to V16 and lower I guess, I just want to now try and consolidate all my materials in 1 folder and share them over version 2018, 2019 etc. Is this a good idea?

I don't rely on TC material management system Cuz it's always changing, don't even ask me about Redstuff :P
I just  save/epack materials with drawings. I'm always making new materials because each drawing is different and everything changes with different lighting,environments and render styles. I know where custom materials are in the current database when and if I want to use them.

Logged
"What do I know, I'm still learning"..
Windows 7 64 bit HP > 2019-2018-2017, TurboCad Platinum 21,20,19 and 18.Using LightWorks, Anilab lab 5.  HP all in one  23" Touch smart screen with Nvidia Geforce 210, open gl 3.3. Intel Core i5 ,2.27GHz,4 GB ram.


* February 15, 2020, 12:31:22 PM
#5
Should I just create a new documents folder and then transfer all my render materials there, and reconfigure all within the Render Manager or just reinstall tcw and change the folder for associated materials?

 ??? I've never changed locations as to where TurboCAD stores its stuff. I'm happy with the default locations. I just have a "Materials" folder to store all the images (bmp, png, hdri, etc) that I've used in Custom materials that I've created. All the "*.dat" files remain where TurboCAD put them.

If I were to move those custom material images to a new location, I would probably edit the "Propin.dat" in WordPad or Notepad, using the Find/Replace feature (Ctrl+H) to change locations. It might be a lot easier than going through all the materials in the Render Manager. Running the "Check consistency" feature in the Render Manager should show you where there are problems that need attention. Copy-n-Save the list if needed.

My 2 bits.

Logged
John R.

V17—V21, 2015—2019
Designer, Deluxe, (Professional, Expert, Basic), Platinum
RedSDK enabled
Windows 10 Pro (1903), 64-bit


February 17, 2020, 02:21:09 PM
#6
As I have read, the setup of Materials handling in TurboCAD changes every few years, so it would be suicide to try to place them all in one location.

Place your custom Materials and their reference images in one place if you want.  So long as you don't update them years later, it shouldn't break any renders.


Jeff

Logged
TC Pro Platinum 2019, 2018, 2017, 2016 & 2015 (all with LightWorks & RedSDK) & V21
System: i7-5820K @ 3.30GHz, ASRock X99 Extreme4, 16GB DDR4-2133 RAM, Gigabyte GTX 970, Samsung NVMe SSD 950 (256GB), Windows 7 Pro (64-bit) SP1


* February 17, 2020, 02:30:56 PM
#7
As I have read, the setup of Materials handling in TurboCAD changes every few years, so it would be suicide to try to place them all in one location.

Place your custom Materials and their reference images in one place if you want.  So long as you don't update them years later, it shouldn't break any renders.


Jeff

Uh-oh. All of my gazillion materials are in Propin.dat. Every time I install a new TCad version I rename the out-of-the-box Propin.dat to "Propindat.old" and move the hoary old Propin.dat into its place. So far--can you hear that knocking sound?--the only trouble I've experienced is that the "Decal" shader from any given version usually doesn't work in later versions. And I doubt that's my fault.

Henry H

Logged


February 17, 2020, 03:16:33 PM
#8
You are far more experienced with this than I am, so it appears that what I read was overly cautious.

It is very possible that the material definitions are coded by version, so that each new TurboCAD version will know how to read them just as it know how to read and write older data files.

There are some exceptions, however.  I remember reading that the scale factor for some definition changed between versions and caused some annoyances.


Jeff

Logged
TC Pro Platinum 2019, 2018, 2017, 2016 & 2015 (all with LightWorks & RedSDK) & V21
System: i7-5820K @ 3.30GHz, ASRock X99 Extreme4, 16GB DDR4-2133 RAM, Gigabyte GTX 970, Samsung NVMe SSD 950 (256GB), Windows 7 Pro (64-bit) SP1


* February 17, 2020, 06:22:00 PM
#9
Thankyou for the replys guys, Im thinking the best way forward for me is to maintain the materials files eg: dats etc and then trim the mumber of categories down to a more easily recognised structure like colour, wraps, textures, house, matte etc. I will maintain the current location of materials. At the moment I have a mixture of categories that are intermingled together which is messy. I will remove all downloaded material files like skp etc .

Logged
Daz
TCW V21, 2015-2019 PP, Animation Lab V5.2 & Redsdk enabled, LightWorks rendering mostly.


* February 18, 2020, 04:52:03 PM
#10
Just in the process of transferring 'mat' files data from 2018 to 2019 and I just realised that the 2018 tc database still has older entries that havent updated. All the SKP entries have been deleted thru the render manager yet they still show up in the Save Materials to File dialog box.

So how do I get tcw to update the current materials data in 2018 before saving mat files across to 2019?

Logged
Daz
TCW V21, 2015-2019 PP, Animation Lab V5.2 & Redsdk enabled, LightWorks rendering mostly.


* February 18, 2020, 07:51:56 PM
#11
If I'm bringing Materials into a new TurboCAD version, I'll use "Options / Materials / Load Materials…". If LightWorks or RedSDK also has a newer version, TurboCAD should update any old materials as they're loaded. 

If you uncheck a Category heading, expand the list to see if items in the sub-section are also unchecked. I've seen where the top is unchecked and everything below is still checked.

Logged
John R.

V17—V21, 2015—2019
Designer, Deluxe, (Professional, Expert, Basic), Platinum
RedSDK enabled
Windows 10 Pro (1903), 64-bit


* February 18, 2020, 09:59:49 PM
#12
Thanks John Ive got all data into 2019 now.

Logged
Daz
TCW V21, 2015-2019 PP, Animation Lab V5.2 & Redsdk enabled, LightWorks rendering mostly.


* February 19, 2020, 07:12:20 AM
#13
Good to hear. :)

Logged
John R.

V17—V21, 2015—2019
Designer, Deluxe, (Professional, Expert, Basic), Platinum
RedSDK enabled
Windows 10 Pro (1903), 64-bit