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Restaurant Scene
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* January 04, 2010, 09:44:04 PM
I have started to develop some restaurant type scenes to display my digital artwork in. Here is my first attempt , I have had to put an X across the window image , as I do not own it.  Lots more to add to the scene yet, but here is the first 6 or 7 hours worth.

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January 04, 2010, 10:05:17 PM
#1
Nice idea Michael. The two images on the left wall are fantastic. Did you create those with TC?

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BradE [ dean3Design ]
Core i7-3930K CPU @ 4.20GHz, 32GB 1333 DDR3, FirePro V5900
TC 21 Platinum (64-Bit) Running on Win7 Pro SP1


* January 04, 2010, 10:11:54 PM
#2
Nice idea Michael. The two images on the left wall are fantastic. Did you create those with TC?


Hello Brad , I created all of the scene in turbocad , table plates etc , but the two paintings are from my digital art which has been inserted. A lot of my digital artwork is done right out of Turbocad especially my sculptures, and very often I save a model as an image and then digitally manipulate it to end up with some of my abstract works.

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* January 05, 2010, 04:35:02 AM
#3
It looks pretty good. You're getting there.

I think the wallpaper could be better. The pattern doesn't work for me.

A view from eye-level would be nice.

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John R.

V17—V21, 2015—2019
Designer, Deluxe, (Professional, Expert, Basic), Platinum
RedSDK enabled
Windows 10 Pro (1803), 64-bit


* January 05, 2010, 04:48:02 AM
#4
Nice job.
The digital art work is realy fascinating Michael.


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* January 08, 2010, 01:07:52 PM
#5
Nice idea Michael. The two images on the left wall are fantastic. Did you create those with TC?

Thanks for the comments, John and Stefaan.

John , I am playing around with the camera settings at present, as I normally use one of the standard views.

As I said Brad, the paintings on the wall were created as digital art in another package, but sometimes I turn my cad sculptures or other cad work into abstracts .


 Here is an example:-





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* January 08, 2010, 01:48:08 PM
#6
re: I am playing around with the camera settings at present, as I normally use one of the standard views.

I find that when I'm in a Standard ISO view with Perspective, going into Camera Properties and changing both the "Position" and "Target Point" "Z" values to a normal height (72 or 60 inches) can be helpful. I also reset the UP Vector to 0,0,1. Do it in Wireframe first.

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John R.

V17—V21, 2015—2019
Designer, Deluxe, (Professional, Expert, Basic), Platinum
RedSDK enabled
Windows 10 Pro (1803), 64-bit


January 12, 2010, 04:46:24 PM
#7
Nicely done, except for the image seen in the virtual window.  If the perspective view of the city scape was correct, the room would be tilted so much that the plates would slide off the table.   ;)

Jeff

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* January 13, 2010, 05:04:33 AM
#8
Nicely done, except for the image seen in the virtual window.  If the perspective view of the city scape was correct, the room would be tilted so much that the plates would slide off the table.   ;)

Jeff


You are right Jeff, I only used that image because I had it at hand for a trial, which brings me to another question, has anybody found image sites that have standard viewpoints for this purpose. It is possible to readjust an image to suit, but would be very handy for people wanting to add peripheral background images based on their model view.

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January 13, 2010, 09:34:10 AM
#9
Such a site would have to hold images that were categorized by viewing angle and perspective.  Haven't ever seen anything remotely similar.

You could simulate it in TC by mapping the image to a box, turn Perspective on and adjust the viewing angle.  Once you have a view that's close enough, capture the view as a new image which would be mapped into your scene.

Because the resulting image wouldn't have vertical edges, you would have to map this new image to a box that is larger than your window and placed "behind" it.

Jeff

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* January 13, 2010, 12:16:39 PM
#10
Good Idea Jeff, never thought of using that method.

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