Andy H, Henry, Murray & Torfinn
Red arrows point to the small holes in the linkage (ratchet and pawl) that is held under about 20in/lb tension when the springs are fitted. (springs not designed yet).
Green arrows refer to direction of travel for the linkage components, therefore any shaft rotates in a CCW direction under load.
Orange arrow point to M6 balljoints (5 in total).
Purple points to the first linkage part (rollpins not shown inside any linkage as yet).
Blue arrow is the direction of motion for the solenoid.
How it works.
Where the blue arrow from the solenoid means the direction of travel when 24v is applied (energized, this works in reverse from a normal solenoid it's from a marinised Deutz IIme engine).
Therefore as 24v is applied to the solenoid this pushes down thru the linkage in turn moving the link (purple) in a downward motion thereby acting on all other linkages to overcome the spring tension. Thereby lifting vertically the ratchet and pawl from a normally locked/engaged position, permitting the silver shaft (black arrow) to rotate other objects.
What I was hoping to achieve was to simulate the motion of parts by using connected constraints, I partially overcame this by just using circles for each shaft and connecting a line through the centre and extending it to th required height to simulate linkage length and confirming clearance. But I realised I did not have enough experience with constraint to connect all parts in this area. I'm thinking now that this might have been a bit over ambitious. In the end I just guessed that I had suficient clearance, lucky that I did.
Thanks for the creating springs in Turbocad.pdf it's awesome.
Andy H, Henry, Murray & Torfinn, a big thanks for your help once again!
see clearance by constraints1.png
TCW V21, 2015-2019 PP, Animation Lab V5.2 & Redsdk enabled, LightWorks rendering mostly.