Figured Iâ€™d share my testing results using the Redsdk â€œRSE Skyâ€ and material transparencies in Deluxe 2016 64 bit. This is a screen capture > Raytrace fine >10 mins on my laptop which the display adapter is supposedly not supported by redway,
I have never payed attention to that warning anyways.
> The car was a 3d warehouse model though I re-created all of the materials and created the scene environment.
> The flowering bushes and the small fence on top of the stone wall are transmission maps. Sometimes these transmission maps can be useful. The stone wall and ground have bump maps applied. Next test is using the displacement maps on the stones which do alter the geometry but adds time to the render.
« Last Edit: May 16, 2016, 06:56:40 AM by Dean »
"What do I know, I'm still learning"..
Windows 7 64 bit HP > 2019-2018-2017, TurboCad Platinum 21,20,19 and 18.Using LightWorks, Anilab lab 5. HP all in one 23" Touch smart screen with Nvidia Geforce 210, open gl 3.3. Intel Core i5 ,2.27GHz,4 GB ram.