TurboCAD Forums

The Ultimate Resource for TurboCAD Knowledge

Register
 
When posting a problem be sure to include which version you are using.  Give as much information as possible.  If the problem is with a specific file be sure to attache it to your post.

v.19 "stretch" tool. Does it work now?
Read 6333 times
* March 14, 2012, 03:42:41 PM
Does anybody know, if this tool is working now as it used to be in v.17?

Logged


March 14, 2012, 04:03:23 PM
#1
......Thats a long time ago now.... as I remember it no....  ???

Allthough just playing.... I think it does have the behaviour when dragging from right to left..... nodes enable in the highlighted area ready for dragging!  :) so I say yay in a way!!


Logged
Daz…

V2019 Plat 64bit, Lenovo P72 Laptop, Window 10 Pro for Workstations, Intel Xeon E-2186 CPU @ 2.90 Ghz (6 cores/12 threads), 32GB RAM, 512GB & 1TB SSD's, Nvidia P5200 c/w Max=Q Design GPU, Display UHD 3840 x 2160 pixels
TurboCAD user since V3 and Turbocad 3D V1.


* March 15, 2012, 06:50:04 PM
#2
I just downloaded trial v.19.

It looks like this "stretch" tool is still not working properly.
In some cases it does not work at all.

I did not upgrade to v.18, because of this "improved" tool.
Now, I am going to miss v.19 as well and will probably stay with v.15 for a while.

It is a pity, but the whole package become useless for professional 2d drafting.
IMSI should have left us a chose on which tool to use.





Logged


March 16, 2012, 10:36:37 AM
#3
It does work for me how I remember it used to work......

Like I mentioned above dragging a bounding box from right to left activate the node/s in that area..... just how I remember it working....
« Last Edit: March 16, 2012, 12:52:13 PM by Darrel Carl Durose »

Logged
Daz…

V2019 Plat 64bit, Lenovo P72 Laptop, Window 10 Pro for Workstations, Intel Xeon E-2186 CPU @ 2.90 Ghz (6 cores/12 threads), 32GB RAM, 512GB & 1TB SSD's, Nvidia P5200 c/w Max=Q Design GPU, Display UHD 3840 x 2160 pixels
TurboCAD user since V3 and Turbocad 3D V1.


* March 16, 2012, 10:53:22 AM
#4
Does anybody know, if this tool is working now as it used to be in v.17?

Not working.

Henry H

Logged


* March 16, 2012, 12:15:46 PM
#5
Darrel, take a look at this situation:

It is not possible move points A or B to the left.

Yuriy

Logged


March 16, 2012, 12:48:00 PM
#6
Yuriy

can you upload that file...... so I/we can try?

Logged
Daz…

V2019 Plat 64bit, Lenovo P72 Laptop, Window 10 Pro for Workstations, Intel Xeon E-2186 CPU @ 2.90 Ghz (6 cores/12 threads), 32GB RAM, 512GB & 1TB SSD's, Nvidia P5200 c/w Max=Q Design GPU, Display UHD 3840 x 2160 pixels
TurboCAD user since V3 and Turbocad 3D V1.


* March 16, 2012, 01:02:11 PM
#7
Darrel,

You can just redraw this layout on your computer.
You will have the same result.

With new "left-to-right" method of selecting nods it is not possible to pick inside corners A and B.

Why do we have this "right-to-left" and "left-to-right" limitation now. This is a complete nonsense for selecting and stretching nods.

Yuriy

Logged


March 16, 2012, 01:08:37 PM
#8
What is the graphic?

A double line rectangle with brush cross hatching

or just a square?

Logged
Daz…

V2019 Plat 64bit, Lenovo P72 Laptop, Window 10 Pro for Workstations, Intel Xeon E-2186 CPU @ 2.90 Ghz (6 cores/12 threads), 32GB RAM, 512GB & 1TB SSD's, Nvidia P5200 c/w Max=Q Design GPU, Display UHD 3840 x 2160 pixels
TurboCAD user since V3 and Turbocad 3D V1.


* March 16, 2012, 01:19:58 PM
#9
Draw one small rectangle - one bigger - hatch the area in between - draw a couple of small object around corners A and B - now try to stretch nods A and B to the left side - ...?
 

Logged


March 16, 2012, 01:47:17 PM
#10
Well, it works for me.....after a bit of experimenting......I don't use that tool very often

The key is to hold down the shift key to deselect the graphics who's nodes get selected and you dont want to move/stretch...... :)
« Last Edit: March 16, 2012, 01:58:07 PM by Darrel Carl Durose »

Logged
Daz…

V2019 Plat 64bit, Lenovo P72 Laptop, Window 10 Pro for Workstations, Intel Xeon E-2186 CPU @ 2.90 Ghz (6 cores/12 threads), 32GB RAM, 512GB & 1TB SSD's, Nvidia P5200 c/w Max=Q Design GPU, Display UHD 3840 x 2160 pixels
TurboCAD user since V3 and Turbocad 3D V1.


March 16, 2012, 01:59:46 PM
#11
One other thing to add....

after each deselection.....lift off the shift key ready to then press shift again ready for the next one... :)

I thought the nodes had to go magenta but their blue colour denotes they are ready for your shifting....
« Last Edit: March 16, 2012, 02:01:30 PM by Darrel Carl Durose »

Logged
Daz…

V2019 Plat 64bit, Lenovo P72 Laptop, Window 10 Pro for Workstations, Intel Xeon E-2186 CPU @ 2.90 Ghz (6 cores/12 threads), 32GB RAM, 512GB & 1TB SSD's, Nvidia P5200 c/w Max=Q Design GPU, Display UHD 3840 x 2160 pixels
TurboCAD user since V3 and Turbocad 3D V1.


* March 16, 2012, 02:42:51 PM
#12
Darrel, thanks for the tip.

But, as you see this new tool in comparison to the old one is a real nightmare.

I do drafting 8 hours a day and some tools I use every often.

Drafting for me is like word typing for a secretary, she is evaluated by words per minute and I by drawings per day.
If a secretary gets new shiny keyboard with "improved" layout - some keys upside-down, or on a back side of keyboard, or can be reached with one hand only (for example from left to right) ... she will probably type something in the end of the day ... or get her old keyboard back in order to be efficient and competitive to others.

To me, it would be better to have the old tool back and this one as an option have for someone who is not doing drafting every day.

Logged


March 16, 2012, 02:46:49 PM
#13
I very much doubt it can go back because it may be intrinsically linked with the way normal selecting is done now....which I now love......


It is a matter of getting used to new methods..... once you get used to it you forget the methods of old.... :)

Logged
Daz…

V2019 Plat 64bit, Lenovo P72 Laptop, Window 10 Pro for Workstations, Intel Xeon E-2186 CPU @ 2.90 Ghz (6 cores/12 threads), 32GB RAM, 512GB & 1TB SSD's, Nvidia P5200 c/w Max=Q Design GPU, Display UHD 3840 x 2160 pixels
TurboCAD user since V3 and Turbocad 3D V1.


March 16, 2012, 02:54:12 PM
#14
Wow....

Just another thing....this is the best way to select the fewest nodes...

when clicking inside the graphics for the start of your bounding box  select "none" then do the same at the end..... this will just select the nodes you want to move without all that deselecting!!

Logged
Daz…

V2019 Plat 64bit, Lenovo P72 Laptop, Window 10 Pro for Workstations, Intel Xeon E-2186 CPU @ 2.90 Ghz (6 cores/12 threads), 32GB RAM, 512GB & 1TB SSD's, Nvidia P5200 c/w Max=Q Design GPU, Display UHD 3840 x 2160 pixels
TurboCAD user since V3 and Turbocad 3D V1.


* March 16, 2012, 03:27:59 PM
#15
I very much doubt it can go back because it may be intrinsically linked with the way normal selecting is done now....which I now love......


It is a matter of getting used to new methods..... once you get used to it you forget the methods of old.... :)


In "Select" mode the new way of selecting an object is OK. At least there is a logic - to trigger "open mode".

 - But in "stretch" tool this new method of selection is just a nonsense - it is limiting by 50% my ability of cursor movement, plus I have to spend more time by thinking where to place the cursor, especially in high density drawing.
 - Why when I try to select an area with nodes, an entire object is highlighted "magenta", sometime half of my screen goes "magenta"; all I need just to move a couple of nodes - is there any logic why?
 - Why when I select an area over side of the object (not touching nods), an entire object is highlighted - is there any logic?

These are still many questions from an ergonomic point of view to this tool.



It is like in a joke: " Doctor I am sick. Don't worry, for the first ten years you will suffer, then ... you'll get used to.

Logged


March 16, 2012, 03:45:58 PM
#16
The problem you are having with highlighting "magenta" objects may be because of having certain snaps enabled while making your stretch node selection, this is true if you are trying to select inside of a hatch pattern for instance.

after node selection you can then turn your snaps back on to do your stretching...

Logged
Daz…

V2019 Plat 64bit, Lenovo P72 Laptop, Window 10 Pro for Workstations, Intel Xeon E-2186 CPU @ 2.90 Ghz (6 cores/12 threads), 32GB RAM, 512GB & 1TB SSD's, Nvidia P5200 c/w Max=Q Design GPU, Display UHD 3840 x 2160 pixels
TurboCAD user since V3 and Turbocad 3D V1.


* March 16, 2012, 08:35:21 PM
#17
I am unable to accurately select a node that I want to move to a specific location. For example, if I place the cursor close to a highlighted node and press the "V" SEKE, the cursor location and not the nearby node becomes the "Base Point."

Henry H

Logged


* March 16, 2012, 09:57:22 PM
#18
Yes, it is not supporting snap modes or auxiliary lines anymore when trying to define base point of the distance.

In addition, when I have my "magnetic point" on and I am trying to select nods in a very crowded area, my cursor snaps to the nearest entity and selects entire object instead of nodes.

One more - when I stretch a couple of complex objects with attached dimensions to them, there are 50% of chances that dimension lines will be displaced and lose some of theirs properties, even after clicking "undo" the dimension lines don't go back to their original state or original locations. It had happened a couple of times to me when I did "undo" after stretching a floor plan with hundreds of dimensions on it - all the objects came back, but dimension lines created a total mess to my drawings.

One more - after finishing with "stretch" tool, the "space" key on keyboard becomes nonfunctional, unless I click with mouse on "select" icon, which is more time consuming. We did not have it before.



Logged


* March 17, 2012, 10:00:41 AM
#19
"One more - after finishing with "stretch" tool, the "space" key on keyboard becomes nonfunctional, unless I click with mouse on "select" icon, which is more time consuming. We did not have it before."


Right.

Henry H

Logged


March 17, 2012, 10:30:05 AM
#20
Snap mode is best turned off until you need to stretch..... Snap mode does work for me then.....

I hardly use the keyboard functionality myself, so I don't suffer from/or know, about the space key, "V" key issues etc...

Wouldn't the "Edit Tool" (node edit) be more beneficial for this kind of editing anyway? I use this now..

I know the stretch tool used to work with 3D surfaces but now the "Edit tool" has taken over this function....
« Last Edit: March 17, 2012, 11:35:59 AM by Darrel Carl Durose »

Logged
Daz…

V2019 Plat 64bit, Lenovo P72 Laptop, Window 10 Pro for Workstations, Intel Xeon E-2186 CPU @ 2.90 Ghz (6 cores/12 threads), 32GB RAM, 512GB & 1TB SSD's, Nvidia P5200 c/w Max=Q Design GPU, Display UHD 3840 x 2160 pixels
TurboCAD user since V3 and Turbocad 3D V1.


* March 17, 2012, 11:47:32 AM
#21
Darrel, normally,when I activate "stretch" tool all the snap modes should be off automatically (in a background, as it was before) in order to rubber bend around area with nods, so that my magnetic point is not picking any of the entities around; then when I finish with nod selections and ready to specify base and end points of movement vector the snap mode must go back on in order to snap from grid to grid, from intersection to vertex, and so on.

I understand, that there are hundreds of options to find the way out.

I only try to point out, that we had much more efficient tool before than now, I would say we lost 80% from what we had before and added 10% of new functions.

This improvement has too many bad side effects - the most obvious on is the "left-to right" limitation, which is a nonsense for "stretch" tool, maybe it is all right for "select' tool, but not for this one for sure, even a child from grade one can see it.

All I've found in this improved tool - is ability to press "shift" and select more nodes, which happens in real drafting world very rear in comparison to stretching one area at time. I agree, this is a good option, but this should be as an option, maybe as another good option "shift + something" in order to rubber bend "by fence".

These improvements look to me like I am trying to improve my health by taking vitamins ... so I've got red red cheeks, wavy hair .... and dead liver in the end.

Logged


March 17, 2012, 12:41:40 PM
#22
On further trials I can agree the the snap modes do not work on "specify base point" as Henry & Yuriy have mentioned...... but do work then after...

This surely is an easy fix?
« Last Edit: March 17, 2012, 01:02:30 PM by Darrel Carl Durose »

Logged
Daz…

V2019 Plat 64bit, Lenovo P72 Laptop, Window 10 Pro for Workstations, Intel Xeon E-2186 CPU @ 2.90 Ghz (6 cores/12 threads), 32GB RAM, 512GB & 1TB SSD's, Nvidia P5200 c/w Max=Q Design GPU, Display UHD 3840 x 2160 pixels
TurboCAD user since V3 and Turbocad 3D V1.