Here are two examples of A Turbocad render right out of Turbocad, and an edited post Turbocad Render. The render out of Turbocad was specifically rendered a bit darker, so that I could enhance the darker parts afterwards with other software. My question is what kind of lighting and material settings you would use to get somewhere near the post edited version. The main part that I try to achieve is good contrast for my artwork, and although I do post editing on most of my artwork anyway, apart from specials like the Turbocad competition were I spend a lot of time refining lighting and materials, I am still up in the air with the best methods to use.
Here are the two examples.
The first is direct out of Turbocad, even though darker by design, and the second is more a synthetic HDRI Version.