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A Better Shiny White Material
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* March 17, 2019, 03:56:18 PM
Got some good colours from some base LW materials including shiny black and many others but Im wanting to create a better shiny white materail in LW, so I started with a the car paint and the Plain Render Manager colour is just basic white, but it comes out a somewhat greyish colour. So I tried a Plastic Render Manager with the same basic white colour and its closer but not shiny enough, how can I make a shiny white like the black and coral colours?

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Daz
TCW V21, 2016-2019 PP, Animation Lab V5, TurboPDF V2-V3 & LightWorks Rendering Engine mostly.


* March 17, 2019, 04:11:04 PM
#1
If you change line color to white it will be wither, but then you will have a problem in native draw and white background, you also need to tell TC not to change color automatic .

Torfinn

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* March 17, 2019, 04:23:25 PM
#2
Hi Torfinn just tried it then and still no improvements at all with the white colour.

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Daz
TCW V21, 2016-2019 PP, Animation Lab V5, TurboPDF V2-V3 & LightWorks Rendering Engine mostly.


* March 17, 2019, 04:31:47 PM
#3
Got some good colours from some base LW materials including shiny black and many others but Im wanting to create a better shiny white materail in LW, so I started with a the car paint and the Plain Render Manager colour is just basic white, but it comes out a somewhat greyish colour. So I tried a Plastic Render Manager with the same basic white colour and its closer but not shiny enough, how can I make a shiny white like the black and coral colours?

Not sure what effect you're trying for, Darryl. Here are some candidates...

Henry H

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* March 17, 2019, 08:17:13 PM
#4
Okay Henry Ive taken the bait so what method did you apply to get those results?

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Daz
TCW V21, 2016-2019 PP, Animation Lab V5, TurboPDF V2-V3 & LightWorks Rendering Engine mostly.


* March 17, 2019, 11:30:12 PM
#5
I got better results with Multilayer paint instead and adjusted lighting to suit. Crikey I spent 1/2 a day just fiddling about, time flys allright.  :D ;)

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Daz
TCW V21, 2016-2019 PP, Animation Lab V5, TurboPDF V2-V3 & LightWorks Rendering Engine mostly.


March 18, 2019, 02:47:25 AM
#6
Speaking of LW materials, what's a good way to share them?  Copying out of the propin.dat file seems problematical.  Or should one just use the material in a TurboCAD file and send that?


Jeff

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* March 18, 2019, 03:24:00 AM
#7
Save them in a .mat file and send that file together with picture's if there are used picture's in the materials and there is many, only a few i would just send a drawing ( e-pack )

Torfinn

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RedSDK enabled
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NVIDIA Geforce GTX 780m, 1 GB


* March 18, 2019, 02:22:16 PM
#8
Okay Henry Ive taken the bait so what method did you apply to get those results?

Here's the file...

Henry H

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* March 18, 2019, 04:08:50 PM
#9
Thanks Henry I will check it out.

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Daz
TCW V21, 2016-2019 PP, Animation Lab V5, TurboPDF V2-V3 & LightWorks Rendering Engine mostly.


* March 18, 2019, 04:10:13 PM
#10
Ive attached both an epack and a materials file to try. Please note there maybe some differences in both these files as I was adjusting lights and materials just before I zipped the ObjectLighting-LW materials.zip file compared to the epack file.

What Im trying to get to is a suitable compromise between shiny white LW colour based on the previous post when compared to the shiny black which looks really cool. Ive got about 3 different white colour materials that are based on car paint, multilayer paint and variations within these 2 zipped files but Im still not much closer to my desired goal of an shiny white like the black.  I would like to see what the redSDK guys can come up with if youve got some spare time!

Keeping in mind that the design Im working on is the Fremantle class patrol boat and its animation ( still to do ), and Im most likely going with LW since Ive now got many suitable materials for use. That said Im still sitting on the fence when comparing the LW v redSDK rendering and will/would spend the time to change my drawings from LW to red if the material results are compelling.

Questions
1. Just on the subject is there an easy method of converting a LW material to a red material or is it converting one at a time?
2. Is there an automated  process where you can strip the material from files automatically?
( reason to remove material from files that are xref'd, as I have many in use now rather than have to manually edit each file)

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Daz
TCW V21, 2016-2019 PP, Animation Lab V5, TurboPDF V2-V3 & LightWorks Rendering Engine mostly.