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Assembly of Grouped Objects
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October 04, 2018, 03:18:42 AM
I would like the ability to Assemble a Group or Block object to any other object (including Groups or Blocks).

Currently, TurboCAD allows a simple (or not Complex) object to be Assembled by Facet, Edge or 3 Points, but not the other way around.


Jeff

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TC Pro Platinum 2018, 2017, 2016 & 2015 (all with LightWorks & RedSDK) & V21
System: i7-5820K @ 3.30GHz, ASRock X99 Extreme4, 16GB DDR4-2133 RAM, Gigabyte GTX 970, Samsung NVMe SSD 950 (256GB), Windows 7 Pro (64-bit) SP1


* October 04, 2018, 04:50:01 AM
#1
Jeff.   Do you have an image of the type of objects / groups you are wishing to assemble.  Just curious, as I tried some multi-object groups and they assembled ok.
« Last Edit: October 04, 2018, 06:56:11 AM by Andy H »

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October 04, 2018, 03:30:13 PM
#2
Well, this is annoying.

When I deleted everything else to upload a demonstration file, it failed to fail.   >:(

Going back to the original, it assembled just fine, too.

My working assumption is that the bug reports I have heard about the latest version (Version 25.0, Build 45.5) are contributing to this, but a Save, Close and Reload resolves the problem.  It's been a while since I was a programmer for any variant of C (the most likely source code for TurboCAD), but I'm inclined to think there is a mismatch in variable definitions for two interactive functions.  I would re-compile with absolutely every Error and Warning notice enabled (but that's just me).


Jeff

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TC Pro Platinum 2018, 2017, 2016 & 2015 (all with LightWorks & RedSDK) & V21
System: i7-5820K @ 3.30GHz, ASRock X99 Extreme4, 16GB DDR4-2133 RAM, Gigabyte GTX 970, Samsung NVMe SSD 950 (256GB), Windows 7 Pro (64-bit) SP1


October 06, 2018, 12:33:17 AM
#3
The problem resumed, even after Save/Close/Re-Open.  As I was able to Assemble by Facet other group'ed objects (and, I think, this one), I am curious what's happening here.


Jeff

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TC Pro Platinum 2018, 2017, 2016 & 2015 (all with LightWorks & RedSDK) & V21
System: i7-5820K @ 3.30GHz, ASRock X99 Extreme4, 16GB DDR4-2133 RAM, Gigabyte GTX 970, Samsung NVMe SSD 950 (256GB), Windows 7 Pro (64-bit) SP1


* October 08, 2018, 09:18:28 PM
#4
Generic transformation works like assembly by three points (actually three pairs of start and finish points, and actually one or two pairs as well as three, one or two point transforms have to be flag-finished, three point finishes automatically. One and two point transforms are the same as the by point and point-and-edge assembly modes) without group/block/multiple object restrictions and it's in the standard right-click context menu so you don't have to hunt for it.  You can assemble in multiple stages, record and repeat for multiple objects or selection sets, making arbitrary copies as you go if you need to.  It's useful for exploding assemblies too, and it works well for standard moves without having to relocate the reference point.  The Swiss army knife/Leatherman of transformation/assembly tools. 
« Last Edit: October 10, 2018, 10:01:20 PM by murray dickinson »

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