The material can't be changed in Properties before/ after inserting if it's not already written an option for it in the ppm itself, with some material to choose from.
You can explode it, but then it's not a ppm anymore and the cut function will not work, and you cant change dimensions etc. that can then be a good candidate for a Block.
And like with Block we can make a 2D Block to use together with the 3D Block, the mask sort of doing the same job as the 2D Block, only that it is "fake"
In a 1 Component standard wall we dont always need the Brush, only the lines, but we do in a multi component wall.
win23c work like a charm, so then you somehow not insert it correct, in Nikkis ppm's she use the middle in x and y as a refpoint, so it should snap to the alignment the wall have
I normally use Baseline when making walls, and by that i try to hit that line when inserting a ppm door or window, and have running snap like Nearest on, only, sometimes i also preset some circles in the middlepoint of window's placement along the Baseline, then i will use Center, else i only use SEKE's when draw something.
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