I am looking for a solution to the following question. I hope there are some.
When we create a solid it is created without a material and in its properties you see in the field "material" the description of the group and material as "none".
This way you change the color of the solid using the line color palette and this is seen in wireframe mode.
If I want to change the color of a specific face I create a simple material of this color and apply it on the face and see the result in the "Lightworks" rendering mode. In Redsdk mode it does not work.
It turns out that I need to export to DWG and to this format do not go the material data and therefore does not appear multicolored facets. The file is exported in the color you choose by the line color palette.
Then I ask.
Can you change the color of the lines that form a face and get a colored face that can be seen in the DWG?
The images I attached is a very simple example and obviously I could redraw the circle and rectangles in a different color line and extrude it with a very small thickness like an offset over the original object.
But the solids that i work are very complex and go to the machining. I would like to "color" the object and through a color table set the dimensional tolerances just like Boeing does.
I already tried the facet editing tool but when selecting any face the color palette of the line is unavailable and the options I have is to apply a material.
In short, how to apply multiple colors to an object without assigning a material and without having to create "tree bark"?
Thank you in advance.