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Minor program change to beam luminance
Read 732 times
* May 06, 2017, 07:07:05 PM
I know this is user error, but if one accidentally sets the beam luminance outer radius a lower figure than the inner radius, it would be nice to be warned or blocked before one can select OK in the render manager.

At present, if it doesn't freeze the objects in wireframe it throw an error if quality rendered, with no hint at what the problem is,  It should only need a very minor program alteration to warn or block the user from making this error.

It happens in 2015 / 2016 and 2017 To test it, draw a sphere, assign bean luminance, set inner radius to 20 set outer radius to 19, click OK, see if the file renders OK.

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* May 06, 2017, 07:45:35 PM
#1
I can't find "beam" luminance.

Henry H

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* May 06, 2017, 11:16:58 PM
#2
I can't find "beam" luminance.

Henry H

I believe it's the RedSDK version of the LightWorks "Spot" luminance.

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John R.

V17—V21, 2015, 2016, 2017
Designer, Deluxe, Expert, Basic, Platinum
RedSDK enabled
Windows 10, 64-bit


* May 07, 2017, 03:55:16 AM
#3
I can't find "beam" luminance.
Henry H

OOPS, I should have mentioned its a RedSDK thing, it directs a light which is the same diameter at the source and target (a bit like a laser), there is a separate spot luminance for cone shaped lights.

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* May 07, 2017, 08:51:20 AM
#4
Well, if it's a RedSDK thing, I'm not surprised that it's flakey ;-)

Henry H

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* May 28, 2017, 01:01:24 PM
#5
Well, if it's a RedSDK thing, I'm not surprised that it's flakey ;-)

I believe it's the RedSDK version of the LightWorks "Spot" luminance.

Yep, they are very similar. They are easily confused. There is only one difference: RedSDK’s beam light allows creating beautiful objects. Something like http://forums.turbocad.com/index.php/topic,20730.msg126477.html#msg126477
:)

Vlad



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