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Diesel Locomotive
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* May 05, 2017, 07:43:41 AM
Having discovered facet editing in the Height Gauge Tutorial, I tried using it for turning a pictures into 3D objects.  Here is the result for a diesel locomotive.  The line render shows how simple the locomotive really is.

Wayne

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May 05, 2017, 08:21:57 AM
#1
Great job on the locomotive Wayne.


* May 05, 2017, 09:09:33 AM
#2
Looks great, Wayne. But I don't understand how you used facet editing in this drawing.

Henry H

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* May 05, 2017, 09:59:31 AM
#3
Thank you for the encouraging words.

i used the Facet Editing tool to select a face of the object and then applied a wrapped image material to that face.  This was done for the engine compartment, cab sides and nose.  These are one object with different images applied to separate faces.  The guard was also done with Facet Editing.

Did I use the wrong term for what I have done?

Wayne

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May 05, 2017, 11:15:40 AM
#4
Wow!
I gotta learn more about this . . . first what version are you using?
Is this a feature in my v.19?
Are there tutorials? Don?

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RMc____
In preparing for battle, planning is essential, but plans are useless . . . Dwight David Eisenhower
v 19.2 Pro Platinum 64 bit
v 14.2 Pro
Turbo Floor Plan Pro v 15
Windows 10 x 64 Home


* May 05, 2017, 11:18:34 AM
#5
Thank you for the encouraging words.

i used the Facet Editing tool to select a face of the object and then applied a wrapped image material to that face.  This was done for the engine compartment, cab sides and nose.  These are one object with different images applied to separate faces.  The guard was also done with Facet Editing.

Did I use the wrong term for what I have done?

Wayne

No, not really, Wayne. I'd assumed that you used to tool to change the geometry somehow, but my assumption was entirely unwarranted.

Henry H

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May 05, 2017, 11:22:36 AM
#6
I guessing you rendered the Tracks and gravel, or am I wrong?

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RMc____
In preparing for battle, planning is essential, but plans are useless . . . Dwight David Eisenhower
v 19.2 Pro Platinum 64 bit
v 14.2 Pro
Turbo Floor Plan Pro v 15
Windows 10 x 64 Home


* May 05, 2017, 12:13:30 PM
#7
Very nice work,  although I've used facet editing, I've not tried it to that scale.

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* May 05, 2017, 12:21:30 PM
#8
McSlash,

I used TC v19 Pro, so you have the tool.  In Don's tutorial on a Model Height Gauge he uses facet editing in an easy to understand way.  I think it is in the next to last video.  The tracks were assigned the default steel material (as I recall) and the ballast was assigned a material with the image of RR ballast.  The ties are from a photo of a railroad tie so as to get the color and texture.  The green on the ground is actually a facet assigned a photo of grass.  The red-brown of the wheels is a facet assigned a plain color.

Andy, I think I was mimicking SketchUp's method of putting photos on a face.  It is more cumbersome in TC, however, but the job can be done if you can find the right artwork.

Thanks for looking in.

Wayne

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May 05, 2017, 01:08:51 PM
#9
McSlash,

I used TC v19 Pro,

Wayne

Hi Wayne,

I can't remember if V19 has the UV Wrapping tools. If it does, that would be another good way to approach this model. See the Refuge Chamber UV Wrapping tutorial.
https://www.youtube.com/watch?v=ADCfunq_mE0


* May 05, 2017, 06:47:22 PM
#10
V19 lacks the UV Mapping Tool (unless I am missing something).  From watching the video, it would be maybe 1000% easier.

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* May 05, 2017, 08:46:52 PM
#11
UV Mapping was introduced in Version 20 Platinum.

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John R.

V17—V21, 2015, 2016, 2017
Designer, Deluxe, Expert, Basic, Platinum
RedSDK enabled
Windows 10, 64-bit


May 06, 2017, 01:29:38 AM
#12
Very nicely done.

I've really got to experiment more with this capability.


Jeff

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TC Pro Platinum 2017, 2016 & 2015 (all with LightWorks) & V21
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