Sheet metal bends are quite specialized, very few general CAD apps do it, a few have add-ons, historically they've been dedicated. TC does bends using neutral depth of the material, the depth at which the material doesn't stretch or compress, others use a so-called "K" factor, which gives the neutral depth as a ratio of material thickness, it differs with material.
For the most part, dwgs created in TC will be similar to dwgs created in AutoCAD. Other CAD programs interpret the data the same way, but appearance and details will vary.
Dimensions will be visible if the 2D viewpoint is looking at their workplane from above or they'll be reversed if viewed from below, and they might be oblique if the viewpoint isn't normal/orthogonal, and they might not be on the same apparent plane as the figure they're dimensioning, so there might be parallax effect.
There's no innate bend data in a drawing or model. If you look at a bend in sheet material end-on, a sheet thickness will be displayed as two arcs, which is enough to evaluate the bend if you know what you're doing, but there's not so much a guarantee that a bend is 90 degrees, the view must be along the bend axis. It's not clear if that's what your technician is referring to, or talking about the bend tangent lines and centerline, features that TC automates in unbending in recent versions. Neutral depth/K-factor affects those features, and there are reliable references, but people (usually hands-on sheet metal people) still declare that it's inexact science, and they also deal with spring back, which is material having to have a bend applied that's greater than the end wanted, so that the material's spring takes it back to that intended.
2D drawings were done on paper with plan and elevation views, drawn to "1st angle projection" or "3rd angle projection" (there are explanations of them everywhere). 2D drawings produced from 3D models need that information, they don't incorporate them simply because you're only using one viewpoint. You have to present drawing angles that convey the information needed, so you need to know what information's needed.