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Author Topic: v2  (Read 2320 times)
Winston Mitchell
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v2
« on: May 13, 2009, 10:23:55 pm »

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Software: 64 bit TC 19.0.26.1, AniLab 4.44.91
Setup: UI: Standard, Editing History: Off, Use Choice: Off, Native Draw: GDI
Don Cheke
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« Reply #1 on: May 14, 2009, 06:35:16 am »

Very elegant, Winston!
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Dave Taylor
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« Reply #2 on: May 14, 2009, 08:55:54 am »

Fantastic Winston!  Are you making use of constraints with this piece? Just curious what your technique was.
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Winston Mitchell
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« Reply #3 on: May 14, 2009, 09:24:22 am »

Fantastic Winston!  Are you making use of constraints with this piece? Just curious what your technique was.
The classical constraints didn't exist then. Constraints were done with custom code. This was a learning exercise on the way to animating the whole engine.
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Hardware: 2.67GHz Core I7-920, 18GB 1333 DDR3, Nvidia Gforce GT 220
OS: 64 Bit Win7-HP-SP1
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Setup: UI: Standard, Editing History: Off, Use Choice: Off, Native Draw: GDI
John R
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« Reply #4 on: May 14, 2009, 02:28:18 pm »

I'm getting seasick watching it go round-n-round. :-))

John R.
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John R.

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« Reply #5 on: May 19, 2009, 04:38:41 am »

Wow, this looks amazing. However when I try to do similar things in the current version of AnimationLAB, it rejects me and decides to shut down. I'm probably doing something that it thinks is very hard to do, or something.

As I asked in my thread (either reply here or there), does this have something to do with nodes and path at all? I really have a hard time reading and understanding the coding in the help file, and yet alone putting all it into a multi-moving 3d model
« Last Edit: May 19, 2009, 05:29:30 am by Bent » Logged

Bent Sannes - DAKnor
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Brad Easterday
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« Reply #6 on: May 20, 2009, 10:39:54 am »

Nice example Winston.
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